Achille Morenville - Research Topic: General Game Playing and Imperfect Information.
Foued Benidir - Research Project: Laundry as a Service (LAAS) - start March 2026 - co-supervised with Sébastien Jodogne.
Loris Sogliuzzo - Preserving Human Chess Styles with Machine Learning - 2026 (5 months).
Alois Rautureau (second internship) - Cognitively Plausible Decision-Making in Game-Playing Agents: Models and Evaluation - 2026 (5 months).
Alois Rautureau (first internship) - Winning is not everything - Human-like agents for tabletop games - 2025 (3 months).
Alois Rautureau - GameTable COST Action Grant Manager - 2026-2027.
Anne-Christine Baudouin - GameTable COST Action Grant Manager - 2023-2025.
Florent Noiset & Arnaud Bellière - Prototyping the Export of a Ludii Board Game into a VR Environment with Unreal Engine - start September 2025.
Mathis Delsart - Reinforcement Learning for Competitive MicroRTS Agents - start September 2025 - co-supervised with Achille Morenville.
Raphaël Vassart - Rehab Robotics - Human-in-the-loop reinforcement learning for intuitive physical interactions with robotic devices - start September 2025 - co-supervised with Renaud Ronsse.
Dan Stanescu - Detecting Patterns in Ludii - start September 2025 - co-supervised with Julien Lienard and Kim Mens.
Jérôme Lechat - Improving General Game AI for Modern Board Games - start September 2025.
Gauwain Savary-Kerneïs - Game-Specific vs. Generalized MCTS Approaches A Study Using Ludii’s Game Library - start September 2025.
Andrei Florin Bourceanu - Exploring Tricolor: Computational Modeling and AI-Based Analysis of an Early Hex Tiling Game - start September 2025 - co-supervised with Lisa Rougetet.
Clément Van Hauwaert - Game Recognition Through Images: A Machine Learning Approach for Game Ranking - start September 2025 - co-supervised with Walter Crist.
Alexandre De Salle - Ludii Porting to Android
Sébastien Vercammen - Graphical Game Design Interface: Game Board and Setup
Chiara Emanuela Zarrella - TGDG - Test-Driven Game Development - co-supervised with Kim Mens
Cyril Lapierre - Reinforcement Learning and Large Language Models: Synergies and Opportunities - co-supervised with Lorenzo Frigerio
Clémentine Sacré - Scalable Board Expansion within a General Game System
Alexandre Serrao - Performance Evaluation of Counterfactual Regret Minimization and Monte Carlo Tree Search Variants - A Case Study on Belote - 2024/2025 - co-supervised with Achille Morenville.
Alexandre Verlaine - Introducing Card Games in Ludii - 2024/2025 - co-supervised with Achille Morenville.
Cédric Antoine - 3D Ludii Games - The Case of the Shibumi Set
Tom Dumont - General Game Playing and Constraint Programming to Model, Play, and Solve any Logic Puzzles
Pierre Accou - Model and Play Logic Puzzles within Ludii
Ismail Gunduz, Meike Thijsen, Elliot Doe, Aaron Schapira, and Simona Vychytilova - A Thousand Games a Day
Alexandre Loncke - Bandit Algorithms for General Game Playing
Alexandre Loncke - Constraint Programming Detection of Game Properties
Xavier Heughe et Nicolas Salamé - GVGP: A new generic challenge for Game AI