PhD Students

  • Achille Morenville - Research Topic: General Game Playing and Imperfect Information - start November 2023.

Interns

Master Students (in progress)

  • Bryce Burignat - Test-Driven Game Development: Further Refinement and Application - start September 2025 - co-supervised with Kim Mens.

  • Florent Noiset & Arnaud Bellière - Prototyping the Export of a Ludii Board Game into a VR Environment with Unreal Engine - start September 2025.

  • Mathis Delsart - Reinforcement Learning for Competitive MicroRTS Agents - start September 2025 - co-supervised with Achille Morenville.

  • Raphaël Vassart - Rehab Robotics - Human-in-the-loop reinforcement learning for intuitive physical interactions with robotic devices - start September 2025 - co-supervised with Renaud Ronsse.

  • Dan Stanescu - Detecting Patterns in Ludii - start September 2025 - co-supervised with Julien Lienard and Kim Mens.

  • Jérôme Lechat - Improving General Game AI for Modern Board Games - start September 2025.

  • Gauwain Savary-Kerneïs - Game-Specific vs. Generalized MCTS Approaches A Study Using Ludii’s Game Library - start September 2025.

  • Andrei Florin Bourceanu - Exploring Tricolor: Computational Modeling and AI-Based Analysis of an Early Hex Tiling Game - start September 2025 - co-supervised with Lisa Rougetet.

  • Clément Van Hauwaert - Game Recognition Through Images: A Machine Learning Approach for Game Ranking - start September 2025 - co-supervised with Walter Crist.

  • Alexandre Serrao - Exploring AI Approaches for Imperfect Information Games: A Case Study on the Card Game Belote - start November 2024 - co-supervised with Achille Morenville.

  • Alexandre De Salle - Ludii Porting to Android - start September 2024.

  • Sébastien Vercammen - Graphical Game Design Interface: Game Board and Setup - start September 2024.

Master Students (completed)