Thesis : "A Stochastic Constraint-Based Approach to General Game Playing"
Artois University, Lens, December 2016
Topics : General Game Playing (GGP), Machine Learning (ML), Constraint Satisfaction Problem (CSP)
Supervisors : Frédéric Koriche, Sébastien Tabary, Sylvain Lagrue (CRIL)
Assessment Committee : Tristan Cazenave (LAMSADE, Paris), Christian Bessière (LRIMM, Montpellier), Arnaud Lallouet (GREYC, Caen), Florian Richoux (LINA, Nantes) and Anastasia Paparrizou (CRIL, Lens)
Master IAGL (Application Infrastructures and Software Engineering)
Lille University, Villeneuve d'Ascq, June 2013
Graduated with first class honours (1/24)
A.I., Model-Driven and Automated Software Engineering, Internet Frameworks
Thesis : Résolution multi-agents des problèmes d’appariement
Supervisors : Maxime Morge and Philippe Matthieu
Results : 2 papers (one national, one international)
University of Valenciennes, UVHC, June 2011
Graduated with first class honours (2/68)