Education

PhD. in Computer Science

  • Thesis : "A Stochastic Constraint-Based Approach to General Game Playing"

  • Artois University, Lens, December 2016

  • Topics : General Game Playing (GGP), Machine Learning (ML), Constraint Satisfaction Problem (CSP)

  • Supervisors : Frédéric Koriche, Sébastien Tabary, Sylvain Lagrue (CRIL)

  • Assessment Committee : Tristan Cazenave (LAMSADE, Paris), Christian Bessière (LRIMM, Montpellier), Arnaud Lallouet (GREYC, Caen), Florian Richoux (LINA, Nantes) and Anastasia Paparrizou (CRIL, Lens)

Master in Computer Science

  • Master IAGL (Application Infrastructures and Software Engineering)

  • Lille University, Villeneuve d'Ascq, June 2013

  • Graduated with first class honours (1/24)

  • A.I., Model-Driven and Automated Software Engineering, Internet Frameworks

  • Thesis : Résolution multi-agents des problèmes d’appariement

  • Supervisors : Maxime Morge and Philippe Matthieu

  • Results : 2 papers (one national, one international)

Bachelor in Mathematics and Computer Science