I am professor for the following courses:
2025 - ... LINFO1116: Logique 30 hours of lectures classes every year
2023 - 2026 LINFO1212: Projet d'approfondissement en sciences informatiques 30 hours of lectures classes every year
2023 - ... LINFO1361: Intelligence Artificielle 30 hours of lectures classes every year
2025 - ... LSINC1361: Intelligence Artificielle 30 hours of lectures classes every year
2024 - ... LINFO2369: Artificial Intelligence and Machine Learning Seminar 15 hours of lectures classes
During my academic pursuits in France, I have completed 521 hours of coursework. This coursework included 84 hours of lectures and classes. Additionally, I completed a few labs focused on Game AI in the Netherlands where I had the opportunity to use the Ludii General Game System as a tool to support my teaching.
Algorithmics 1 (Python) - 24 hours of Practical Works
C2i - 58 hours of Tutorial Classes
Algorithmics 4 (C) - 18 hours of lectures classes
Algorithmics 4 (C) - 36 hours of Practical Works
Computer Science (VBA) - 48 hours of lectures classes
Computer Science (VBA) - 48 hours of Practical Works
Object Oriented Programming (Java) - 18 hours of lectures classes
Object Oriented Programming (Java) - 18 hours of Tutorial classes
Object Oriented Programming (Java) - 36 hours of Practical Works
Advanced Algorithmics (C) - 21 hours of Practical Works
Database (MySQL - PostgreSQL) - 6 hours of Practical Workss
Object Oriented Conception (Java) - 10 hours of lectures classes
Object Oriented Conception (Java) - 10 hours of Tutorial classes
Object Oriented Conception (Java) - 64 hours of Practical Works
Web Programming (PHP) - 30 hours of Practical Works
Network (C - Java) - 18 hours of Practical Works
Mobility (Android) - 10 hours of lectures classes
Mobility (Android) - 10 hours of Tutorial Classes
Mobility (Android) - 10 hours of Practical Works
The Ludii General Game System has a high potential for Education. That’s why in 2021 Mark Winands (Full Professor and Chair of DACS) gave us the chance to take part in the Intelligent Search & Games classes in using Ludii as support for it and a small competition between the students. This induces a lot of interest for the students and the best AIs were realised in using Ludii.