Academic background
Education
My academic training spans artificial intelligence, constraint reasoning, software engineering, and mathematical foundations of computer science.
PhD in Computer Science
-
Doctorate
Artois University, Lens, December 2016
Thesis: “A Stochastic Constraint-Based Approach to General Game Playing”
Topics: General Game Playing, Machine Learning, Constraint Satisfaction Problems
Supervisors: Frédéric Koriche, Sébastien Tabary, Sylvain Lagrue (CRIL)
Assessment committee: Tristan Cazenave, Christian Bessière, Arnaud Lallouet, Florian Richoux, Anastasia Paparrizou
Master in Computer Science
-
Master
Master IAGL — Application Infrastructures and Software Engineering
Lille University, Villeneuve d’Ascq, June 2013
Graduated with first class honours (1/24)
Main topics: AI, model-driven and automated software engineering, internet frameworks
Thesis: Résolution multi-agents des problèmes d’appariement
Supervisors: Maxime Morge and Philippe Matthieu
Resulted in two papers (one national, one international)
Bachelor in Mathematics and Computer Science
-
Bachelor
University of Valenciennes (UVHC), June 2011
Graduated with first class honours (2/68).