Publication
Ludii Game Logic Guide
Abstract
This document provides a structured overview of the logic underlying games represented in the Ludii system.
It explains how game rules, state transitions, and player interactions are formalised through ludemes, offering a conceptual and practical guide for modelling games within the Ludii framework.
The guide complements the language reference by focusing on the semantics and design principles behind game descriptions, supporting both researchers and developers working on general game systems.
Context
This guide is part of the broader Ludii ecosystem, aiming to make general game modelling more accessible and systematic.
It supports research in general game playing by providing a clear conceptual framework for representing diverse games in a unified way.
Together with the language reference and user guide, it contributes to the development of reusable and extensible representations of games for AI research.
Full reference
Piette, E., Browne, C., Soemers, D. J. N. J. (2021). Ludii Game Logic Guide. arXiv:2101.02120.
BibTeX
@misc{piette2021ludii_logic,
author = {Piette, Eric and Browne, Cameron and Soemers, Dennis J. N. J.},
title = {Ludii Game Logic Guide},
year = {2021},
eprint = {2101.02120},
archivePrefix = {arXiv},
url = {https://ludii.games/downloads/LudiiGameLogicGuide.pdf}
}